﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace GameJamKingdom
{
    class Mode
    {
        public string type;
        public Texture2D artUp;
        public Texture2D artDown;
        public Texture2D artLeft;
        public Texture2D artRight;

        public float speed;

    }
}
